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| subject: | from TLE#212 - letters |
TLE 211 - "GUNS FOR TOTS" http://www.webleyweb.com/tle/libe211-20030217-03.html> Jim, I consider that the only thing you did wrong was advertise beforehand. Your ploy would have worked perfectly, had you done the deed first, and THEN advertised it. Actually, now that I consider that, you should have done the deed in SEVERAL locations, and THEN advertised it. You see? Advertising your intent beforehand actually gave your adversaries the upper hand, because then they were able to assemble quickly against you, not unlike telling a combatant enemy where you are going to strike next. I keep telling my fellow Libertarians that we need to adopt the credo of the guerrilla fighter: Hit and run. The Brits have an old saying: He who fights and runs away, lives to fight another day; he who fights and hangs around, usually ends up in the ground. If you aren't where your enemies are, they can't effectively attack you. If you hit one place, and move quickly to another, they are left in the breach explaining things, and usually not too persuasively at that. How can you fight someone that you can't see? Or, more to the point: If you continually change your tactics, your enemy is forever attempting to catch up to you. You essentially call the rules of the game. Oh, BTW: Never, but NEVER play into the hands of someone using that tactic. Always counter is by using a more effective counter-ploy: One-up them by using their tactic. If they call you to one side of town, you call them to the other, then leave. The objective? Make them come to you, only to be put-off, and explained away as taking their time to reply, thereby making them appear to be disingenuous. The objective is to not let even the press keep up with you, because they are more an enemy than those you seek to exploit. Remember: Politics is just another kind of war. As in war, you need to keep your wits about you in order to survive. Treachery becomes a game that you must learn all the rules of: There are no rules. Therefore, in order to win, you concede nothing, give nothing, and forgive nothing. The first rule of winning is: There is no such thing as losing. In Liberty, E.J. Totty [ejt{at}seanet.com] * * * * * * * * * * * Re: ERNIE, BERNIE AND ME http://www.webleyweb.com/tle/libe211-20030217-03.html> On Sun, 16 Feb 2003 09:04:19 -0500, Jim Lesczynski wrote: <* Origin: TANSTAAFL BBS 717-838-8539 (1:270/615) SEEN-BY: 633/267 270 @PATH: 270/615 150/220 379/1 106/1 2000 633/267 |
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