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echo: guns
to: all
from: Roy J. Tellason
date: 2003-02-23 12:57:50
subject: from TLE#212 - letters

TLE 211 - "GUNS FOR TOTS"
http://www.webleyweb.com/tle/libe211-20030217-03.html>

Jim,

I consider that the only thing you did wrong was advertise beforehand.

Your ploy would have worked perfectly, had you done the deed first, and
THEN advertised it.

Actually, now that I consider that, you should have done the deed in
SEVERAL locations, and THEN advertised it.

You see? Advertising your intent beforehand actually gave your adversaries
the upper hand, because then they were able to assemble quickly against
you, not unlike telling a combatant enemy where you are going to strike
next.

I keep telling my fellow Libertarians that we need to adopt the credo of
the guerrilla fighter: Hit and run.

The Brits have an old saying: He who fights and runs away, lives to fight
another day; he who fights and hangs around, usually ends up in the ground.

If you aren't where your enemies are, they can't effectively attack you. If
you hit one place, and move quickly to another, they are left in the breach
explaining things, and usually not too persuasively at that.

How can you fight someone that you can't see?

Or, more to the point: If you continually change your tactics, your enemy
is forever attempting to catch up to you. You essentially call the rules of
the game.

Oh, BTW: Never, but NEVER play into the hands of someone using that tactic.
Always counter is by using a more effective counter-ploy: One-up them by
using their tactic. If they call you to one side of town, you call them to
the other, then leave. The objective? Make them come to you, only to be
put-off, and explained away as taking their time to reply, thereby making
them appear to be disingenuous.

The objective is to not let even the press keep up with you, because they
are more an enemy than those you seek to exploit.

Remember: Politics is just another kind of war.

As in war, you need to keep your wits about you in order to survive.
Treachery becomes a game that you must learn all the rules of: There are no
rules.

Therefore, in order to win, you concede nothing, give nothing, and forgive nothing.

The first rule of winning is: There is no such thing as losing.

In Liberty,

E.J. Totty [ejt{at}seanet.com]

* * * * * * * * * * *

Re: ERNIE, BERNIE AND ME
http://www.webleyweb.com/tle/libe211-20030217-03.html>

On Sun, 16 Feb 2003 09:04:19 -0500, Jim Lesczynski
 wrote:

<>

I wouldn't attribute that to any vestige of moral character on the part of
the NYPD, since they have none. They saved you for the same reason the
Black Archie Bunker Malcolm X wannabe character saved the hero in "Die
Hard With A Vengeance". If they let you get slaughtered they would
have been hip deep in libertarians, anarchists, and other undesirables (not
to mention lawyers) inside of 48 hours. And not all of them would be rich
white unarmed men.

Remember, this is the department that can't maintain fire discipline when
faced with a black man holding a deadly wallet or cell phone. In this case,
never attribute to kindness that which can be adequately explained by
cynical self interest.

Frank Ney [n4zhg{at}icqmail.com]

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