03 Jun 15 16:43, you wrote to me:
NB> Hello mark,
NB> On 03 Jun 15 16:38, mark lewis wrote to Nicholas Boel:
ml>> oh! sheesh... nope, that's not doing anything in this editor at all
ml>> either :(
NB> What editor are you using?
ummm... really? peek at my control lines ;)
ml>> in fact, no ALT-xxx codes are working :/
NB> That's odd. Are you sure you have UTF-8 enabled properly?
i didn't enable anything... this installation is in the same state it comes
from the factory in...
NB>>> Also, if you're interested, I can give you some advice as to how
NB>>> to change your "UTF-8 2" to "UTF-8 4" as well. :)
ml>> yeah, i'd also like to be able to see the single and double line
ml>> graphic characters as well as the various block ones, too...
ml>> apparently i don't have my translate stuff set up properly... what i'm
ml>> using is from the -dev repo in its entirity... i've crossposted this
ml>> to the golded echo so we can continue over there :)
NB> That would be two different beasts entirely. In order for me to see and
use
NB> as much UTF-8 as possible on here, I have to use a 512 glyph font which
NB> remaps the ANSI characters differently. So I don't see any of those unless
NB> I convert them using iconv, or use a 256 glyph font, in which case you're
NB> not using or seeing as much UTF-8 as possible.
i see double or triple characters where ""high ascii"" should be appearing...
that tells me that this reader is translating them to utf-8... if i don't see
those, i see one or more question marks in white circles...
NB> In either case, Golded itself won't display most of it properly when
NB> using UTF-8. It's only when you load up the temp message file in a
NB> UTF-8 compatible editor that it will display correctly.
that doesn't sound right... i shouldn't have to quote the post to see it
correctly...
how can i check what font is being used? this reader shows single and double
line borders itself just fine... just none of those in the stats echo are
showing properly... that's the main testing area... when that stuff displays
properly, then everything else should too...
)\/(ark
... Digital circuits are made from analog parts.
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* Origin: (1:3634/12.73)
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