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echo: trade_wars
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from: timborulz
date: 2002-12-21 18:00:46
subject: Swath 1.6 New Features.

Don't ask me why, Mac/Stein don't list all the new features in each sub-
release.  So here's a list of what's new that wasn't mention in the release
notes:

1. ZTM Mapping - You can now map while on the StarDock, Terra, or on a
planet.  (In Swath 1.5.1 you had to always map while sitting exposed in a
sector.  This is a nice improvement for Reds who want to map more safely)

2. Resource Mover -- This is vastly improved. You can now move multiple
products at once with a nice User Interface for picking what to move. 
Plus, you can move stuff between planets in different sectors now.

3. Exception Handling for User Defined Scripts.  Swath Java API's are now
safe to use with reliability.  In Swath 1.5.1 and before, anytime a Swath
Java API got an exception, the Swath script would halt.  Now, these can be
handled by Java Exceptions so the script can buzz right along.

4. WaitForPrompt/WaitForText now have options for a timeout.  This means
you can make a User Defined Script that waits for x seconds and then
continues on if no prompt or text shows up.  This also means, Swath can now
detect being dropped from a BBS if waits are used peroidically.  

5. There's a new "Escape" button on the toolbar (the Red/White
circle) which will automatically make your ship move out 2 sectors.  This
is nice for a new player or old player who often fumbles at the keyboard
when opposition shows up :)

6. Disrupt Mines, this is a simple but still useful way to casually disrupt
mines in a sector adjacent.  

7. Attack Ship & Capture ship.  These seem to have some good use
overall.  Nice to have for a new player.  There is also a new
"ShipCategory" set of Java API's for making ship cap'n scripts of
your own. 

8. Photon Sector.  This is a nice to fire a photon missile and warp in
somewhere.  WARNING -- this will move you in after you photon. This is a
good thing for many uses.

9. Mega Jet - This is a new nice way to get your exp up high in open space.
 It'll use 1 turn per 6 exp, but is some games it's cheaper and safer than
planet busting.

10. Planet list - This is nice way to see all your planets!

   -Timbo

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