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echo: trade_wars
to: All
from: col sanders
date: 2002-12-19 12:32:48
subject: Re: USO Intial Planet Edits Released

True dat yo.

Space Ghost wrote:

>Thats true Col...
>BUT
>
>He "asked" for opinions....
>
>SG
>----- Original Message -----
>From: "col sanders" 
>To: 
>Sent: Thursday, December 19, 2002 11:42 AM
>Subject: [twgsdotorg] Re: USO Intial Planet Edits Released
>
>
>  
>
>>He can do whatever he wants with the game, as its his now, and he can
>>still call it the USO.
>>
>>SLG wrote:
>>
>>    
>>
>>>I wasn't crusading for it, simply asking if  she was involved so I could
>>>make a decision as to whether or not I wanted to play....
>>>
>>>the edit issue is entirely different and the only one I voted against
>>>changing was the fedspace parking and I still feel the same...
>>>
>>>silver can do with the rest of the edits as he see's fit, I don't have an
>>>opinion one way or the other on them....
>>>
>>>At 11:07 AM 12/19/2002 -0500, you wrote:
>>>
>>>
>>>
>>>      
>>>
>>>>Heh, I thought SLG was the one crusading to have USO
different this year
>>>>than every otheryea rby keeping Bad Girl uninvolved
.  She should
>>>>make up her mind.  Either it is Silver Dragon's to do with
as he wishes,
>>>>or its not.
>>>>
>>>>Space Ghost wrote:
>>>>
>>>>
>>>>
>>>>        
>>>>
>>>>>SLG
>>>>>you said...
>>>>>"You change the edits too much and it stops being
the uso... at that
>>>>>          
>>>>>
>point,
>  
>
>>>>>you might as well call it Hardcoded's Tourney for
Pussies' who can't
>>>>>          
>>>>>
>make
>  
>
>>>>>extern.... it's harsh yes, "
>>>>>
>>>>>DAAAAMMMNNN IIITTT  Girl!!!!!!!!
>>>>>
>>>>>thats a little more then harsh
>>>>>----- Original Message -----
>>>>>From: "SLG" 
>>>>>To: 
>>>>>Sent: Wednesday, December 18, 2002 6:04 PM
>>>>>Subject: [twgsdotorg] Re: USO Intial Planet Edits Released
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>I agree with space ghost... the one thing that sets
these tourney's
>>>>>>            
>>>>>>
>apart
>  
>
>>>>>>and makes them unique are the edits.....I think the
fed space parking
>>>>>>should remain the way it is..... tourney's are
supposed to be a little
>>>>>>harder, and require a little more effort... with
the timer login
>>>>>>            
>>>>>>
>scripts,
>  
>
>>>>>>it shouldn't be much of a problem.... and i know if
i'm going out
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>            
>>>>>>
>>>>>somewhere
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>and extern becomes iffy, i plan for it in advance
and make other
>>>>>>arrangements with my corpies...
>>>>>>
>>>>>>You change the edits too much and it stops being
the uso... at that
>>>>>>            
>>>>>>
>point,
>  
>
>>>>>>you might as well call it Hardcoded's Tourney for
Pussies' who can't
>>>>>>            
>>>>>>
>make
>  
>
>>>>>>extern.... it's harsh yes, but everyone is always
asking for high
>>>>>>            
>>>>>>
>level
>  
>
>>>>>>competitive games.. softening the edits takes away
from that as well
>>>>>>            
>>>>>>
>takes
>  
>
>>>>>>the game to a lower level of play and commitment...
>>>>>>
>>>>>>My vote is to leave extern alone.. everyone has
real life issues,
>>>>>>            
>>>>>>
>crisis's
>  
>
>>>>>>etc.. it's an edit that doesn't really favor anyone
and makes the game
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>            
>>>>>>
>>>>>unique
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>At 02:38 PM 12/18/2002 -0500, you wrote:
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>            
>>>>>>
>>>>>>>I dont know ghost, I understand we need to keep
the game tough and
>>>>>>>              
>>>>>>>
>high
>  
>
>>>>>>>end. But to be forced to make the game every
night at midnight for 60
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>days
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>just sux. Like many of us said, we have
girlfriends, boyfriends,
>>>>>>>              
>>>>>>>
>spouses
>  
>
>>>>>>>and all the familly and events that go along
with that. Kids are a
>>>>>>>              
>>>>>>>
>big
>  
>
>>>>>>>thing, suppose you expected to be online at
xtern but your kid has to
>>>>>>>              
>>>>>>>
>go
>  
>
>>>>>>>the hospital? You had no time to notify your
corpmates to break you a
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>hole
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>or anything. SO what now you loose an entire
day and possibly weeks
>>>>>>>              
>>>>>>>
>worth
>  
>
>>>>>>>of work because a RL emergency?
>>>>>>>So many times I have raced home from a social
event so that I could
>>>>>>>              
>>>>>>>
>log
>  
>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>on
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>for 30 seconds and then cloak out. I think its
a silly rule. I am
>>>>>>>              
>>>>>>>
>still
>  
>
>>>>>>>debating, but I am leaning towards a 3-5 ship limit.
>>>>>>>Silver Dragon (Moderator USO 2003)
>>>>>>>>From a message by Space Ghost about Re: USO
Intial Planet Edits
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>Released:
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>>I vote leave it alone...
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                
>>>>>>>>
>>>>>>>Traditionally it has been a setting in the USO
>>>>>>>and i think it makes people put in more effort
>>>>>>>and time investment in a game....
>>>>>>>
>>>>>>>Kav is correct  there is no skill to be online
at Exturn.....
>>>>>>>
>>>>>>>However there is Dedication and perservernce...
>>>>>>>This is a Top 4 Tournament...Lets not turn it into
>>>>>>>Club Med . You need to make Exturn or be
experienced enuff that not
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>making
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>it isnt a problem for you.
>>>>>>>
>>>>>>>Leave it alone!
>>>>>>>
>>>>>>>
>>>>>>>Space Ghost
>>>>>>>----- Original Message -----
>>>>>>>From: "Silver Dragon"

>>>>>>>To: 
>>>>>>>Sent: Wednesday, December 18, 2002 11:32 AM
>>>>>>>Subject: [twgsdotorg] Re: USO Intial Planet
Edits Released
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>This issue has crossed my mind. The setting
is like it is now
>>>>>>>>                
>>>>>>>>
>because
>  
>
>>>>>>>>
>>>>>>>>
>>>>>>>>                
>>>>>>>>
>>>>>>>thats how its always been. But I to never
understood why a game
>>>>>>>              
>>>>>>>
>should be
>  
>
>>>>>>>decided on if you can make it every night by
midnight. There have
>>>>>>>              
>>>>>>>
>been
>  
>
>>>>>>>nights were I raced home in my car to get on my
comp at 12:01 just in
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>time
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>to read in the logs I was photoned and killed.
So I am debating
>>>>>>>              
>>>>>>>
>allowing
>  
>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>fed
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>parking. Anyone else have a feeling on this?
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>Silver Dragon (Moderator USO 2003)
>>>>>>>>>From a message by Kemper3 about Re: USO
Intial Planet Edits
>>>>>>>>                
>>>>>>>>
>Released:
>  
>
>>>>>>>>
>>>>>>>>
>>>>>>>>                
>>>>>>>>
>>>>>>>>>If you are unable to make extern, you
just need to make sure you
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>have
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>>some place secure in space to stay.  With
no time limit, I don't see
>>>>>>>>that it should make much of a difference anyway.
>>>>>>>>
>>>>>>>>On 18 Dec 2002 at 11:01, Kavanagh wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                
>>>>>>>>
>>>>>>>>>What has the ability to stay up half
the night got to do with skill
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>at
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>playing tradewars anyway. Always baffled me.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>From a message by Father Cajone
about Re: USO Intial Planet Edits
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>>>Released:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>Actually my feelings about Fed
Parking is that after 1st week
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>maybe
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>reduce Parking to 3-4 instead of zero? 
Sometimes real life
>>>>>>>              
>>>>>>>
>situations
>  
>
>>>>>>>happen like kids getting sick, family
accidents, having work
>>>>>>>              
>>>>>>>
>schedules
>  
>
>>>>>>>interfere forcing choice between game and
making a couple hundred
>>>>>>>              
>>>>>>>
>bucks
>  
>
>>>>>>>toward real
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>life expenses, car breaking down on way
home from work, unexpected
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                
>>>>>>>>
>>>>>guests,
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>mandatory out of town company training
seminars, personal illness,
>>>>>>>              
>>>>>>>
>mad
>  
>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>late
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>night attempt to complete term paper due in the
morning, etc ad
>>>>>>>              
>>>>>>>
>nauseum.
>  
>
>>>>>>>Can anybody add more to this partial list?
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>>From a message by Silver Dragon
about Re: USO Intial Planet
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>Edits
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>Released:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>>Ya those descriptions were
there and then I played a bit with
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>the
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>settings and havent updated it yet. But youre right hehe.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>>Midnight EST extern=YES
>>>>>>>>>>>1st week 100 fed parking after that 0=YES
>>>>>>>>>>>TWA file=YES
>>>>>>>>>>>Info sharing allowed?=YES
>>>>>>>>>>>Mega corping allowed?=NO
>>>>>>>>>>>Time Limit=NONE
>>>>>>>>>>>All this will be revealed when
I get the web page done. It is
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>two
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>months away so bare with me while I get the
page together.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>>Silver Dragon (Moderator USO 2003!)
>>>>>>>>>>>>From a message by prestone
about Re: USO Intial Planet Edits
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>>>Released:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>>>good job on planet edits.
only confusing thing i see is in
>>>>>>>>>>>>                        
>>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>the
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>planet descriptions where it says 2 planets
have the 2nd fastest
>>>>>>>              
>>>>>>>
>cits.
>  
>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>looks
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>like the black mountain is the 2nd fastest,
plains of war is 3rd.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >
>>>>>>>>>>> > here are my suggestions
for some of the other settings for
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>the
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>game:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> > midnight EST extern.
>>>>>>>>>>> > 1st week Fed parking 100,
after that 0 Fed parking.
>>>>>>>>>>> > release .twa file ahead
of time, if some of the edits are
>>>>>>>>>>> > not as advertised, this
will allow edit/web changes to be
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>made
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>before the game starts.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> > info sharing should be
allowed, megacorping shouldn't.
>>>>>>>>>>> > no time limit until time
limit issues have been resolved
>>>>>>>>>>> > in twgs.
>>>>>>>>>>> >
>>>>>>>>>>> > >From a message by
Silver Dragon about USO Intial Planet
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>Edits
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>Released:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> > > Ok these are the
edits I am toying with. These are not
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>set in
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>stone but I want to release them so people can
get a flavor of what I
>>>>>>>              
>>>>>>>
>am
>  
>
>>>>>>>thinking. Plus I am looking for some input.
Please only constructive
>>>>>>>comments.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  > Keep in mind I am
limiting planets per sector to just 3
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > **Important Notice
about planet edits**
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > THE FIGHTER
PRODUCTIONS LISTED ARE NOT EXACT NUMBERS. IT
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>>>VARRIES DEPENDING WHERE YOU PUT
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > YOUR COLONISTS ON
YOUR PLANET. THE NUMBER YOU SEE HERE
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>IS
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>WHAT WENT INTO TEDIT AND REFLECTS
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > WHAT IT WOULD BE
UNDER IDEAL CONDITIONS. I STATED FOR
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>EACH
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>PLANET WHAT THE FIGHTER
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > PRODUCTION LEVEL IS
WHEN EACH PRODUCT IS AT OPTIMUM
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>>>POPULATION. OTHER CONFIGURATIONS MAY
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > LEAD TO HIGHER
PRODUCTIONS BUT THIS IS TO GIVE YOU AN
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>IDEA.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Planet Edits
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Plains of War
>>>>>>>>>>> >  > This planet is the
second fastest to upgrade and has
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>>>generally good production.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > FUel 2:1 (Max
Colonists 100,000)
>>>>>>>>>>> >  > Organics 3:1 (Max
Colonists 100,000)
>>>>>>>>>>> >  > Equipment 5:1 (Max
Colonists 100,000
>>>>>>>>>>> >  > Fighters 10:1
(Optimum population= 5,000 per day)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Capacity
>>>>>>>>>>> >  > Fuel= 500,000
>>>>>>>>>>> >  > Organics= 500,000
>>>>>>>>>>> >  > Equipment= 500,000
>>>>>>>>>>> >  > Fighters= 1,000,000
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Citadel
>>>>>>>>>>> >  > 0-1= 1 day
>>>>>>>>>>> >  > 1-2= 2 days
>>>>>>>>>>> >  > 2-3= 2 days
>>>>>>>>>>> >  > 3-4= 4 days (Total
9 days to reach lvl 4)
>>>>>>>>>>> >  > 4-5= 3 days
>>>>>>>>>>> >  > 5-6= 7 days (Total
19 days to reach lvl 6)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Arid Desert
>>>>>>>>>>> >  > Planet has Poor
Production with the exception of FUel
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>ore.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>Colonists have mined these
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > worlds for much valued Fuel.
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Fuel 1:1 (Max
Colonists 60,000)
>>>>>>>>>>> >  > Organics 100:1 (Max
Colonists 40,000)
>>>>>>>>>>> >  > Equipment 500:1
(Max Colonists 40,000)
>>>>>>>>>>> >  > Fighters 15:1
(Optimum population 2,000 per day)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Capacity
>>>>>>>>>>> >  > Fuel= 800,000
>>>>>>>>>>> >  > Organics= 50,000
>>>>>>>>>>> >  > Equipment= 10,000
>>>>>>>>>>> >  > Fighters= 1,000,000
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Citadel
>>>>>>>>>>> >  > 0-1= 3 Days
>>>>>>>>>>> >  > 1-2= 3 Days
>>>>>>>>>>> >  > 2-3= 4 Days
>>>>>>>>>>> >  > 3-4= 2 Days (Total
12 Days to reach level 4)
>>>>>>>>>>> >  > 4-5= 2 Days
>>>>>>>>>>> >  > 5-6= 8 Days (Total
22 Days to reach level 6)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Titanic Aquafina
>>>>>>>>>>> >  > A large planet
mostly covered with water, slow to
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>upgrade
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>but Farms well. Also is the
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > second best fighter
producer out of the classes due to
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>its
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>expansive open spaces.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Fuel 5:1 (Max
Colonists 200,000)
>>>>>>>>>>> >  > Organics 1:1 (Max
Colonists 200,000)
>>>>>>>>>>> >  > Equipment 20:1 (Max
Colonists 200,000)
>>>>>>>>>>> >  > fighters 6:1
(Optimum population 20,000)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Capacity
>>>>>>>>>>> >  > Fuel= 300,000
>>>>>>>>>>> >  > Organics= 1,000,000
>>>>>>>>>>> >  > Equipment= 100,000
>>>>>>>>>>> >  > Fighters= 2,000,000
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Citadel
>>>>>>>>>>> >  > 0-1 (3 Days)
>>>>>>>>>>> >  > 1-2 (3 Days)
>>>>>>>>>>> >  > 2-3 (6 Days)
>>>>>>>>>>> >  > 3-4 (4 Days) (Total
16 days to reach lvl 4)
>>>>>>>>>>> >  > 4-5 (2 Days)
>>>>>>>>>>> >  > 5-6 (4 Days) (Total
22 days to reach lvl 6)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Black Mountains
>>>>>>>>>>> >  > The black
coloration comes from a strange alloy which
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>yields
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>a good amount of metal ore for
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > equipment
production. Because of this, citadel
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>constructions
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>are second fastest, the only
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > planet that
upgrades faster is the USO proto-Type.
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Fuel 2:1 (Max
Colonists 80,000)
>>>>>>>>>>> >  > Organics 5:1 (Max
Colonists 80,000)
>>>>>>>>>>> >  > Equipment 5:1 (Max
Colonists 80,000)
>>>>>>>>>>> >  > Fighters 7:1
(Optimum Population 5,000 per day)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Capacity
>>>>>>>>>>> >  > Fuel 300,000
>>>>>>>>>>> >  > Organics 200,000
>>>>>>>>>>> >  > Equipment 500,000
>>>>>>>>>>> >  > Fighters 3,000,000
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Citadel
>>>>>>>>>>> >  > 0-1 (1 Day)
>>>>>>>>>>> >  > 1-2 (2 Days)
>>>>>>>>>>> >  > 2-3 (3 Days)
>>>>>>>>>>> >  > 3-4 (2 Days) (Total
8 Days to reach level 4)
>>>>>>>>>>> >  > 4-5 (5 Days)
>>>>>>>>>>> >  > 5-6 (6 Days) (Total
19 Days to reach level 6)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Glacial
>>>>>>>>>>> >  > THis planet has a
cold climate, so cold any production
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>is
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>very expensive and slow. Building
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > any type of
structures is also slow going. This Planet
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>is
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>not much use to the federation.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Fuel 50:1 (Max
Colonists 100,000)
>>>>>>>>>>> >  > Organics 100:1 (Max
Colonists 100,000)
>>>>>>>>>>> >  > Equipment 500:1
(Max Colonists 100,000)
>>>>>>>>>>> >  > Fighters 25:1
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Capacity
>>>>>>>>>>> >  > Fuel= 20,000
>>>>>>>>>>> >  > Organics= 50,000
>>>>>>>>>>> >  > Equipment= 10,000
>>>>>>>>>>> >  > FIghters 1,000,000
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Citadel
>>>>>>>>>>> >  > 0-1 (5 Days)
>>>>>>>>>>> >  > 1-2 (5 Days)
>>>>>>>>>>> >  > 2-3 (7 Days)
>>>>>>>>>>> >  > 3-4 (5 Days) (Total
22 days to reach level 4)
>>>>>>>>>>> >  > 4-5 (4 Days)
>>>>>>>>>>> >  > 5-6 (8 Days) (Total
34 days to reach level 6)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > DIABLO
>>>>>>>>>>> >  > A fiercly hostile
planet. Extreme heat and volcanic
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>ativity
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>make it hard to live there.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > This is the primary
planet used by the federation fleet
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>for
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>defense of territory. Its rich
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Fuel ore base give
a quasar canon a nice punch. It
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>produces
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>little if anything else but is
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > used to defend
weaker more productive planet classes.
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Fuel= 1:1 (Max
Colonists 150,000)
>>>>>>>>>>> >  > Organics= No Production
>>>>>>>>>>> >  > Equipment= 500:1
(Max Colonists 100,000)
>>>>>>>>>>> >  > Fighters= 50:1
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Capacity
>>>>>>>>>>> >  > Fuel= 2,000,000
>>>>>>>>>>> >  > Organics= 10,000
>>>>>>>>>>> >  > Equipment= 100,000
>>>>>>>>>>> >  > Fighters= 3,000,000
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Citadel
>>>>>>>>>>> >  > 0-1 (3 Days)
>>>>>>>>>>> >  > 1-2 (3 Days)
>>>>>>>>>>> >  > 2-3 (4 Days)
>>>>>>>>>>> >  > 3-4 (6 Days) (Total
16 Days to reach level 4)
>>>>>>>>>>> >  > 4-5 (3 Days)
>>>>>>>>>>> >  > 5-6 (5 Days) (Total
24 days to reach level 6)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Gas Giant
>>>>>>>>>>> >  > This planet is also
of little use to the federation, it
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>is
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>mostly used for testing of
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > anti-matter weapons
for the fleet.
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Fuel= No Production
>>>>>>>>>>> >  > Organics= No Production
>>>>>>>>>>> >  > Equipment= No Production
>>>>>>>>>>> >  > Fighters= No Production
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Capacity
>>>>>>>>>>> >  > Fuel= 10,000
>>>>>>>>>>> >  > Organics= 10,000
>>>>>>>>>>> >  > Equipment= 10,000
>>>>>>>>>>> >  > Fighters= 1,000,000
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Citadel
>>>>>>>>>>> >  > 0-1 (8 Days)
>>>>>>>>>>> >  > 1-2 (4 Days)
>>>>>>>>>>> >  > 2-3 (5 Days)
>>>>>>>>>>> >  > 3-4 (5 Days) (Total
22 days to reach level 4)
>>>>>>>>>>> >  > 4-5 (4 Days)
>>>>>>>>>>> >  > 5-6 (8 Days) (34
Days to reach level 6)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > USO
>>>>>>>>>>> >  > This is an
experimental Planet. It is the first planet
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>type
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>to be created in a lab. It was
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > designed after the
DIABLO but with a more mild climate
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>>>allowing easier construction of
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > buildings and
fighters. As a result its quasar canon is
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>far
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>weaker but it ability to
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > control a huger
fighter squadron makes up for it. Also
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>>>advances in shield generation allows
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > this planet to
carry a heavier shield generator.
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Fuel 1:1 (Max
Colonists 100,000)
>>>>>>>>>>> >  > Organics 5:1 (Max
Colonists 100,000)
>>>>>>>>>>> >  > Equipment 5:1 (Max
Colonists 100,000)
>>>>>>>>>>> >  > Fighters 5:1
(Optimum population 14,000 per day)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Capacity
>>>>>>>>>>> >  > Fuel= 1,000,000
>>>>>>>>>>> >  > Organics= 500,000
>>>>>>>>>>> >  > Equipment= 500,000
>>>>>>>>>>> >  > Fighters= 5,000,000
>>>>>>>>>>> >  > *Shields*= 60,000
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > Citadel
>>>>>>>>>>> >  > 0-1 (1 Day)
>>>>>>>>>>> >  > 1-2 (2 Days)
>>>>>>>>>>> >  > 2-3 (2 Days)
>>>>>>>>>>> >  > 3-4 (1 Day) (Total
6 days to reach level 4)
>>>>>>>>>>> >  > 4-5 (4 Days)
>>>>>>>>>>> >  > 5-6 (5 Days) (Total
15 days to reach level 6)
>>>>>>>>>>> >  >
>>>>>>>>>>> >  > What do we think?
Goal in mind is to keep the game as
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>active
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>>>>>and dynamic as possible. Remember game only
lasts for 60 days.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>>>>>> >  > Silver Dragon
(Moderator USO 2003!)
>>>>>>>>>>> >  > www.planettw.com
>>>>>>>>>>> >  >
Telnet://hardcoded.dnsalias.org
>>>>>>>>>>> >
>>>>>>>>>>> >
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>                      
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                    
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                  
>>>>>>>>>
>>>>>>>>---
>>>>>>>>[This E-mail scanned for viruses by Declude Virus]
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                
>>>>>>>>
>>>>>>>---
>>>>>>>[This E-mail scanned for viruses by Declude Virus]
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>
>>>>>>---
>>>>>>[This E-mail scanned for viruses by Declude Virus]
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>            
>>>>>>
>>>>>---
>>>>>[This E-mail scanned for viruses by Declude Virus]
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>          
>>>>>
>>>
>>>
>>>      
>>>
>>---
>>[This E-mail scanned for viruses by Declude Virus]
>>
>>
>>    
>>
>
>---
>[This E-mail scanned for viruses by Declude Virus]
>
>
>  
>

--- FEddy 1.4.03/modPHX
* Origin: http://www.twgs.org -- THE Trade Wars web forum! (1:229/522.0)
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