MD> KK> Another Borland user??
MD> Borland C++ v. 3.00DOS
I'll take that as a yes. :)
MD> It doesn't work correctly, that's why i came here.
MD> KK> You also need to instruct the IDE to include the
MD> KK> graphics libraries by calling the menu chain;
MD> KK> Options/Linker/Libraries/[X] Graphics Library
MD> KK> Just hit Alt/O for options and follow the chain.
As I stated, you have to enable the graphics libraries via
the options menu. It is rather frustrating, I know, and I
have spent enough time wondering how to get graphics to work
to be sufficiently vexed about it to remember it.
I don't know how you get them working from the command line.
Somebody else was just making enquiries about the same thing.
I also have code for manually initializing VGA mode 13h,
( 320x200x256 ) and VESA modes 101h and 103h, ( 640x480x256
and 800x600x256 ), as C++ classes which include line, circle,
and disk primitives. These are examples only, and are not
optimized for speed. Would you like to see them, or are the
.BGI libraries adequate to your needs?
( assuming that you now have them working, of course! :)
> ] It's around somewhere. I put it where I wouldn't lose it....
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