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| subject: | self-destruct |
> I'm wondering how to, from an object's constructor, to self-destruct. > E.g. > if there is some kind of error, the object will NOT be created. Overload the new operator. If the object is created, return a pointer to it, else return NULL. - Kev --- FMail/386 1.02 ---------------* Origin: Mail shipped from Deimos Spaceport (2:259/17) |
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