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echo: apogee
to: BRIAN MCKEON
from: BRENT MCARTHUR
date: 1996-06-10 22:14:00
subject: Re: Duke 3d comming to playst

 -=> Quoting Jeff Nelson to Brian Mckeon <=-
 BM> Ya but do you think they'd really make a keyboard for Playsation? Wh
 BM> would be the point to run a few PC ported games. At least if they di
 BM> that with Nintendo 64 they plan on releasing a writable floppy drive
 BM> you could save changes and add levels/graphix. But it would be almos
 BM> impossible to make a 100% translation to psx. The only way to do tha
 BM> would be to compile it in a psx compatible format. Any ASM code woul
 BM> lost and have to be rewritten. The entire game would have to be
 BM> rewritten and it would be a pain, corners would be cut, capabilities
 BM> overlooked. And it would still be faster on a PC, and have better
 BM> graphix becuase which is better, a TV and I believe psx has 24-bit
 BM> grpahix, i can't remeber, or a 128-bit PCI 4 meg VRAM graphix card a
 BM> 21 inch monitor. A p166 or a playstation. 16 megs of ram or 2-4 I th
 BM> Ports just aren;t worht the time a lot of times.
If a keyboard was made for playstaion, and a floppy disk drive to save data
and stuff What do you have?? No different to a PC! you have a monitor (TV) a
processor and disk drive ( playstaion itself ) and a keyboard. So what would
be the use in doing all that to the playstaion when what you are trying to
create is allready here.. The PC..
Ohh and to stay ontopic.. Duke3D is a really good game! I play it all the
time.. I never play it by myself, i use it purely for Deathmatch only.. Out
of everyone who has every challenged me i only ever sometimes lose to one
person, but we beat each other about 50% so it is a tie.. So i think more
games like duke3d should be made, and all games should be made to play over
the modem..
LaTeR
     MaDDoG
... I was so open minded, my brain fell out!
--- Blue Wave v2.12
---------------
* Origin: C.T.H. BBS 203.4.149.130 +61-74-97-6293 Qld Australia (3:640/452)

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