(7...f5 8. O-O Nd7
(8...Be6 9. Nd2 Be7 10. Ndxe4 fxe4
11. Be2 O-O 12. f3 Nd7 13. fxe4 dxe4
14. Nxe4)
9. Nd2 Nxd2
(9...Nb6 10. Qh5+ Ke7 11. Qh4+
(11. Ndxe4 fxe4 12. Qg5+ Kd7
13. Qxd8+ Kxd8 14. Be2 Bf5 15. f3
{And now Black cannot hold onto the e4 square.}
))
10. Bxd2 Bd6 11. Qh5+ Ke7 12. Bxf5)
8. bxc3
{Removes the threat on White's queen.
White wins a knight for a knight.
Material is even.}
8...Bd6
{Clears the way for a kingside castle.}
9. Rb1 O-O 10. h3 Nd7 11. O-O Qa5
{Forks White's pawn at a2 and White's
pawn at c3.}
12. Qc2
{Protects White's pawn at c3 and White's
pawn at a2.}
12...Nf6 13. Bd2 Qc7 14. Ng5 g6 15. e4
{This is to give me a bigger plus for my position.
It opens the c1-h6 diagonal, the b1-h7 diagonal and the e file.
Since I am left with Bishops, instead of Knights, I want to give
myself as much room as possible. The attacking potential is
increased as my mobility. I wouldn't have been able to this
had I needed to defend my position. Thus the Knight move on #6
is definitely an error. }
15...Bh2+
{Checks White's king.
The computer thinks that if there is a check possible that it should be
played.
Maybe this is one fault of the programing, or maybe it was programed
this way for physchological reasons (trying to throw my concentration).}
Another reason is it seems to be the only escape for the Bishop.
16. Kh1
{Forced. Moves it out of check.}
16...Nxe4 17. Nxe4 dxe4
{Attacks White's bishop at d3.}
18. Bxe4
{White wins a knight and a pawn for a
knight and a pawn. Material is even.}
18...Bd6 19. f4 Be6 20. f5
{Attacks Black's bishop at e6.}
20...Bc4
{Moves it to safety, threatens White's
rook at f1, and blocks White's pawn at
c3.}
21. Rf3
{Moves it to safety.}
21...Rfe8 22. Re1 Bg3
{Attacks White's rook at e1 and blocks
White's pawn at g2.}
23. Ree3
{Moves it to safety.}
23...Bf4
{Threatens White's rook at e3.}
24. Re1
{Moves it to safety.}
24...Bg3
{Threatens White's rook at e1 and blocks
White's pawn at g2.}
25. Ra1
{Moves it to safety.}
25...Rxe4 26. Qxe4
{White wins the exchange (Rook for
Bishop).}
26...Bd5
{Skewers White's queen, threatens White's
queen, and blocks White's pawn at d4.}
27. Qg4
{Moves it to safety and partially pins
Black's pawn at g6.}
27...Bxf3
{Attacks White's queen.}
28. Qxf3 Re8
{Takes control of the open file.}
29. fxg6
{Isolates Black's pawn at f7 and Black's
pawn at h7.}
29...hxg6
{Black wins a rook and a pawn for a
bishop and a pawn. Material is even.}
30. Bh6 Qd6 31. Rf1 Re7 32. Bg5
{Attacks Black's rook and blocks Black's
pawn at g6.}
32...Rd7
{Moves it to safety.}
33. Bf6
{Blocks Black's pawn at f7.}
33...Qc7
--- Maximus 2.02
---------------
* Origin: MSDOS MAXIMUS BBS (1:343/101)
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