MM>void afunction(int &var1)
MM>{
MM> var1=546;
MM>}
MM>void main()
MM>{
MM> int k;
MM> afunction(k);
MM>}
MM>ie. An integer variable can just be passed to it ordinarily. This is
really
MM>confusing me. :-) I hate trying to work out where pointers are going and
MM>stuff but by my logic so far, '&var1' would be an integer and so 'var1'
woul
MM>be a junk value pointed to by whatever was currently in the integer.
MM>Is it just me who's having a hell of a time thinking this through or is
this
MM>some sort of exception in the design of the language whereby a '&'
character
MM>can be used to get the compiler to automagically work out all the pointer
MM>stuff? :-]
That's the way I understand referencing stuff. The compiler takes care
of the pointers. It's good for pointer's to pointers stuff - you can't
make a mistake.
int **r1; <- points somewhere
int &*r2; <- reference to a pointer.
when you assign a value to r2, it must be a pointer where as the pointer
can also be assigned to r1 and *r1. This could lead to problems.
* SLMR 2.1a * We all livein a yellow subroutine.
--- FMail 0.92
---------------
* Origin: The Programmer's Oasis on FIDONET! (1:348/203)
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