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| subject: | THOSE OLD EXPENSIVE [2/2] |
MIKE ROSS wrote in a message to Roy J. Tellason: MR> "Roy J. Tellason" wrote to "MIKE ROSS" (19 Dec 02 20:06:17) --- MR> on the topic of "THOSE OLD EXPENSIVE [2/2]" MR> though the hardware was different. For example a lot of programs MR> ran well on machines like the Tandy 1000's even though they used an MR> 8086. The only real hangup on those was the video which was better MR> than the pc's but couldn't be directly written to in the same way MR> (i.e. bad for games). RJT> That was the thing, if it wasn't _that_ compatible then it wasn't a RJT> clone. I worked for a bit at a local store that was selling Sanyo RJT> machines, back around the end of 1984, beginning of 1985. The acid RJT> test was to try and run something that had a reputation for being RJT> fussy, like flight simulator. Which they did, only they neglected RJT> to mention that they were running a version that was specific to that RJT> machine... MR> That's it, that early Tandy 1000 also had to run machine specific MR> games which naturually used a different way to access the video. I was at a flea market a while back and actually saw one of those early T1000 machines for sale! Dunno which one, or how much -- I wasn't that interested. I can still remember stories about things like standard "full-sized" interface cards not being able to fit into those, nonstandard interrupts for things like the HD to make you go to them for upgrades, etc. MR> A few games would even run under both by offering a Tandy graphics MR> option in the startup menu. Hmmm, reminds me the Tandy 1000 also MR> had a 3 or 4 voice synthesizer chip for sound which at the time was MR> light years ahead of the pc's speaker port bit banging horror. That MR> why the Adlib sound card was invented for the PC and later the MR> Soundblaster improved on that. Reminds me of a kid we had working with us at the shop one time who *made* a card for his Apple II with a 6581 SID chip on it. Worked pretty well, too. MR> The 186 instruction set wasn't too different from the 8086. RJT> The big step up with the 186/188 was integrating a lot of hardware RJT> that would've been in separate parts on the earlier chips. I'm not at RJT> all sure about the software differences, and MR> You know, I don't think the software was the problem. I think the MR> hex on the 186 was that it fixed the FFF0: segment wrap bug of the MR> 8086 which had become the standard method to access expanded MR> memory. I really don't know one way or the other at this point. MR> Wouldn't it be the kicker if the 286 came out with the bug MR> purposely put back in! Actually all cpu's since... imagine that! MR> IIRC there was something else that struck me as odd about the 286 MR> in that purportedly if one pin was grounded it operated as an 8086. First I've heard about that, too. MR> I vaguely remember seeing a 40 pin 286 in an XT but being used as MR> an 8088. Oh yeah? Hm. RJT> Even the newest and fastest machines out there these days still look, RJT> in large part, like the earliest, in terms of how the software sees RJT> it. MR> Oh, stop it now! You can't run flight simulator 1.0 on a new MR> machine!!! In fact much software became useless when the 386 came MR> out mostly due to timing issues. For example things like the Adlib MR> music card were highly dependant on tight timing delays and these MR> were the first to stop working right under the early software. I guess I never ran that kind of software here, then, because I've never run into that particular problem. ---* Origin: TANSTAAFL BBS 717-838-8539 (1:270/615) SEEN-BY: 633/267 270 @PATH: 270/615 150/220 379/1 633/267 |
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