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| subject: | Re: 3D shooters |
-> In a message to Jonathan Fingas Evan Taylor wrote: -> -> ET> I've played goldeneye for hours. Never noticed any chopiness. -> ET> Furthermore there are many differn't types and faces for your ene -> ET> in Goldeneye, and I've seen tons of differn't death sequences -> ET> depending on how/where you shoot the guy. -> -> Well, I'd get your eyes checked. When I was talking about chopiness, -> I meant frame rate. In 2 player mode, when you change your weapon th -> rate drops to 3 frames a second. Maybe I'm over exaggerating, but th -> chopiness. Ever since that game, I've been looking for chopiness in -> every game and noticed that some games has at least SOME chopiness, -> but GE007 was worse than others. Resident Evil doesn't have any at -> all and so doesn't the Crash games. -> -> --- JMail-G 2.80 (Omega 6) [UNREGIS -> 1:329/889) well, i just had to get my two bits in here. I recently played one for the playstation, not only did it suck, but amidst the explosions and all, there was choppiness. I just wanted to point this out so we didn't all think the playstation didn't have it's limits, either. Anyway, this whole One game has cool-looking graphics, but i plyed the first three levels, and it left me saying, "What the heck is the point of this? it's just mindless shooting!". Even my friend, the loyal playstation fan that he is, agreed it kinda sucked after the first 15 minutes. --- WILDMAIL!/WC v4.12 ----------------> * Origin: >>>Xanadu BBS<<< New Bedford Ma. (508)995-9876 (FIDONET * Origin: Willy's Wild & Wacky World (1:2604/412.0) |
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