TIP: Click on subject to list as thread! ANSI
echo: video_games
to: STEVE IGREJAS
from: MICHAEL DEHLS
date: 1997-12-31 09:30:00
subject: Re: 3D shooters

-> In a message to Jonathan Fingas  Evan Taylor wrote:
->
-> ET> I've played goldeneye for hours.  Never noticed any chopiness.
-> ET> Furthermore there are many differn't types and faces for your ene
-> ET> in Goldeneye, and I've seen tons of differn't death sequences
-> ET> depending on how/where you shoot the guy.
->
-> Well, I'd get your eyes checked.  When I was talking about chopiness,
-> I meant frame rate.  In 2 player mode, when you change your weapon th
-> rate drops to 3 frames a second.  Maybe I'm over exaggerating, but th
-> chopiness.  Ever since that game, I've been looking for chopiness in
-> every game and noticed that some games has at least SOME chopiness,
-> but GE007 was worse than others.  Resident Evil doesn't have any at
-> all and so doesn't the Crash games.
->
-> --- JMail-G 2.80 (Omega 6) [UNREGIS
-> 1:329/889)
well, i just had to get my two bits in here.  I recently played one for
the playstation, not only did it suck, but amidst the explosions and
all, there was choppiness.  I just wanted to point this out so we
didn't all think the playstation didn't have it's limits, either.
Anyway, this whole One game has cool-looking graphics, but i plyed the
first three levels, and it left me saying, "What the heck is the point
of this?  it's just mindless shooting!".  Even my friend, the loyal
playstation fan that he is, agreed it kinda sucked after the first 15
minutes.
--- WILDMAIL!/WC v4.12 
---------------
-> * Origin: >>>Xanadu BBS<<< New Bedford Ma. (508)995-9876 (FIDONET
* Origin: Willy's Wild & Wacky World (1:2604/412.0)

SOURCE: echomail via exec-pc

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.