+-- Quoting Jonathan Fingas to Ken Pretty --+
KP> in reality who teleports onto another planet carrying a plasma gun with
KP> the intention of slaughtering mutant space zombies..
KP> if you want reality, get a rifle and kill your parents...i prefer video
KP> games.
JF> But the plot that you describe (Doom's, of course) is
JF> speculative science fiction. What I'm talking about
JF> (killing lots of people) is just a simple problem of
JF> physical and mental endurance.
true...but in reality who also carries a full arsenal of weapons with them?
Most gamers, like myself love to see an assorted array of weaponry in a
game but it's not very viable to be able to carry a rocket launcher, a
machine gun, a pistol, a shotgun, some grenades, a few pipebombs, a lead
pipe and a lightning gun with you all in one backpack..
if games were to take on the amount of realism you would like to see then
the most a single person could probably carry comfortably,
[comfortably meaning able to walk and sprint for an extended period and not
suffer from a crushed spine] would be a pistol, a submachine gun, ammo for
the latter and some pipebombs/grenades...and perhaps a bat or knife for
close combat..
im mean sure, that sounds cool.. and it would be cool if those weapons
had some awesome physics and whatnot.. but eventually you'd tire of them
and go play Skynet or something..
wow..im babbling..anyhow..i think my original point is: when 1st person
games start getting to the point of reality where you start to act like
a "really" real person...[not a duke/quake guy, person] games might
start to suffer from dullness.. everyone i know plays those games to
escape reality...we like to think that we're super[wo]men who can take
down armies of thugs with our bare hands..
i dunno...i just think that games should strive for reality but not to
an excessive point... or something...
anyway..
lata
...----------=X dT0x/SysOp of The Neon Jesus\dT0x@Hotmail.com X=----------...
... I see.... and UNIX is an operating system, is it?
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* Origin: Crazy Train ][ (1:340/88)
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