-=> Quoting Jonathan Fingas to Lee Jackson <=-
JF> Yes, I suppose you DO have to work eventually (though if you like
JF> making music, I'm not sure if you could call it that). Just try to
JF> meet him sometime, I'm sure you'd both have some interesting tales and
JF> advice to share.
Well, I met quite a few people last Friday at CGDC Austin. That's about as
much "hobnobbing" as I can take until E3 rolls in.
JF> Ah yes, "The Artist Formerly Known as Bobby Prince." :-) Of
JF> course, he's one of the better-known game musicians out there. But I
JF> haven't heard much of him lately, not since Xenophage at least.
He says he's doing Internet-based stuff. Don't know what.
JF> Purple Motion? I don't remember ANY of their work. Got any examples?
Well, Death Rally comes to mind. One of our games. PM was famous before
that, mainly for demo music (Second Reality, Panic, etc.).
JF> I hate to fuel the file for your side of the argument, but what about
JF> Sonic Mayhem? While I wouldn't say their Quake II work is
JF> spectacular, it isn't bad - and they're the only people so far who
JF> have released game music AFTER the fact.
It's okay.
LJ> No, it isn't.
JF> Is this towards the "general enough" aspect, or the "special
JF> treatment?"
It referenced the "general enough" aspect, in that the question wasn't
general enough for me to be able to answer it.
-Lee
... Scaramouche, Scaramouche, will you do the fandango?
--- Blue Wave/Max v2.30
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* Origin: Hack Central Station * Garland, TX (1:124/9005.5)
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