Joe Siegler wrote in a message to Jonathan Fingas:
JS> | But what about the branching missions and the more story-driven
JS> material |not to mention a more convienient cockpit. Actually,
JS> though, I have to as |you this: is it FUN? From what I've heard,
JS> it's a resounding yes. Most o |may have been done before, but not
JS> quite like this.
JS> |-------------------------------------------------------------------
JS> ------|
JS> Here's the bottom line. We will make what we like to play and what
JS> *WE THINK IS FUN*. Period. Nothing more. No "But..", nothing.
Oddly, what you guys think is fun seems to work for a LOT of other
people too. Don't quit. *laugh*
Anyways... as far as fun goes, one of my "game play is the ONLY thing!"
pals recently returned his new copy of Quake for PowerMac and traded
it in on Duke3D for the Mac. He said it was more of the sort of fun
he liked. I can't argue a bit.
BTB: the new website look is great. Frontpage is looking more and
more appealing. Pagemill bites.
Patrick
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