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echo: apogee
to: JOE SIEGLER
from: JONATHAN FINGAS
date: 1998-01-23 12:22:00
subject: Prey, Half-Life

 JS> We play a lot more games by others than you'd think.  One nice thing
 JS> about working in the industry is that you rarely have to pay for
 JS> games, you just do swaps with the other companies.
  I imagined that was the case.  Yet another incentive to join a company!
 JS> I've been playing a ton of Balls of Steel.  Still.  Usually when the
 JS> game is released, I'm done and bored with it.  I play them for over a
 JS> year (or more) before you ever see them.
  BOS -is- a mightily addictive game.  And, unlike a game such as Timeshock, 
there's more than one table to play.
  So you play games for a year or more, eh?  I take it this means that you've 
been playing Duke Nukem Forever (however unfinished it is)!
 JS> Hardball 6 by Accolade is the only thing that comes to mind.
  That's the only game you're looking forward to?  Not even Trinity?  Mind 
you, it's hard to really know how that will turn out when the engine isn't 
even finished.  But as you probably know, more than most others I'm sure, 
anything id makes is worth checking out.  Heck, anything made with an engine 
made by id is worth checking out!
 JS> ... Shareware: Try before you buy, not until you die.
  So I've noticed lately.  That 30-game limit always hangs over my head for 
BOS.  At least you can play multiple rounds safely if you don't leave the 
game screen to do it!  Of course, that requires marathon playing bursts, but 
BOS is good enough to make it a pleasure, not a pain.
--- Maximus 3.01
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* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)

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