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echo: apogee
to: JOE SIEGLER
from: JONATHAN FINGAS
date: 1998-01-23 12:16:00
subject: Descent Freespace

 JS> No, we're not.  We're just involved in the distribution.  It's part of
 JS> the deal when we gave up the original Descent.  (You do know that was
 JS> an Apogee game, right?)  Something to do with we get part of the deal
 JS> on the next "new" game or something like that.   I don't know all the
 JS> facts, as I'm not normally privy to the licensing deals Scott & George
 JS> make.
  Ah, I remember.  Descent used to be called Inferno, and I think it was 
while it was called the latter that you people passed it up and it went to 
Interplay.  In retrospect, that probably wasn't the smartest idea, but I 
doubt you could really have forseen just how well that game would do.
  But speaking of these games... will you people ever do a 3D game that ISN'T 
a 1st-person shooter?  Terminal Velocity is the only game you people have 
made that breaks that mold.  Personally, I would like to see a car combat 
game or an action-oriented space combat game in the vein of Colony Wars.
--- Maximus 3.01
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* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)

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