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echo: msged_echo
to: andrew clarke
from: Jerry Schwartz
date: 1996-11-16 16:59:12
subject: Msged for Win95/NT

On Nov 12 17:42 96, andrew clarke of 3:635/728.4{at}fidonet wrote to Jerry Schwartz:

>> I, too, tried it under Win95 and found that the screen painting was 
>> incredibly slow.  I don't know why this is so, but I don't have many 
>> Win32 console mode applications to compare it to.  Bink/32 paints much 
>> more quickly, for example.

ac> You seem to contradict yourself somewhat there.  

? I said not many, which is true, and gave a single example.

ac> Yes, screen drawing in the NT ports, at least under Win95, is slower than 
ac> its DOS and OS/2 counterparts.  This is mostly due to the slowness of the 
ac> Win95 console subsystem :-(, and partly due to lack of much optimisation on 
ac> my part.  I may optimise the screen routines (especially those in WIN.C, 
ac> the main bottleneck) further, if I have time.

I can't comment on the Win95 console subsystem itself, beyond observing
that native DOS applications (including Msged) do fine.  One would hope
that native Win32 I/O would be faster, but perhaps not.

Jerry Schwartz
@EOT:

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