Hello All..
Can we let this drop? This doesn't have anything to do with Apogee/3D
ealms.
This is better suited for the GAMING conference.
20 Dec 97 14:22, ROGER FINGAS wrote to JACK FARNSWORTH:
JF>> Roger!
JF>> In a message to Joe Siegler you wrote:
RF>> one such person. . I wish that one day, these
RF>> Microsoft-bashers would come to grips with the fact that Windows
RF>> is here to stay, and that game companies have to make money by
RF>> writing for the OS most of the public uses!
JF>> Actually, although I do like Win95 (when it's not crashing or
JF>> making me look at an hourglass for ten minutes at a stretch), I
JF>> also have to make a DOS vs Windows observation. If you agree
JF>> that having more RAM available (not used by other programs) will
JF>> help a game run more smoothly, then why would you want to buy
JF>> more RAM, then kill that benefit by running your game-of-choice
JF>> under a memory hog like Windows? Simply by running it under Win
JF>> instead of DOS you've effectively killed off several megs of
JF>> available RAM (about 4meg with Win95). Think how much smoother
JF>> your game would run under an OS that takes a few hundred K
JF>> instead of 4 megs. Not to mention an OS that'll just let the
JF>> game run instead of one that stops and checks all of its
JF>> resources every fifteen seconds or so.
> I know about the techincal benefits of DOS gaming. Take
> Quake, for example: you can run it in windows, but the game's swap
> space is cut tremendously. On one system I've run the game on, the
> game has 29 MB of swap
> space in DOS. In Win 95, it's only 9 MB, unless you specifically add
> a command for more!
JF>> Sorry, this is getting WAY too off-topic. I just
JF>> wanted to point out that there are some good reasons
JF>> for preferring a DOS-based game to a Win-based one
JF>> without being a Windows basher!
> I can see why, but to put it bluntly, DOS is dead...
> -+- Maximus 3.01
> + Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34,
> (1:163/215)
Joe Siegler
--- GoldED/386 2.50+ 424LM1 Fnord!
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* Origin: Apogee Software - Garland, TX (1:124/9006)
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