Roger!
In a message to Joe Siegler you wrote:
RF> one such person. . I wish that one day, these
RF> Microsoft-bashers would come to grips with the fact that Windows is
RF> here to stay, and that game companies have to make money by writing
RF> for the OS most of the public uses!
Actually, although I do like Win95 (when it's not crashing or making me
look at an hourglass for ten minutes at a stretch), I also have to make a DOS
vs Windows observation. If you agree that having more RAM available (not
used by other programs) will help a game run more smoothly, then why would
you want to buy more RAM, then kill that benefit by running your
game-of-choice under a memory hog like Windows? Simply by running it under
Win instead of DOS you've effectively killed off several megs of available
RAM (about 4meg with Win95). Think how much smoother your game would run
under an OS that takes a few hundred K instead of 4 megs. Not to mention an
OS that'll just let the game run instead of one that stops and checks all of
its resources every fifteen seconds or so.
Sorry, this is getting WAY too off-topic. I just wanted to point out
that there are some good reasons for preferring a DOS-based game to a
Win-based one without being a Windows basher!
Later,
Jack
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