> This change stems from the fact that one group from the
> company left to form Ritual (nee Hipnotic, and currently working on
> Sin), while another (well, just one person) went to Valve (who are
> working on Half-Life for
> Sierra).
JS> Actually, of the original Ritual group, there were
JS> five. Mark Dochtermann, Jim
JS> Dose, Richard Gray, Mike Hadwin, and Rob Atkins. Of those, the latter
two
JS> didn't do game development, they did things like manual
JS> design, and print art.
JS> That's not to say they weren't important, but they weren't developers.
Don't worry, I paid attention to the Apogee-Hipnotic flame wars. ;)
JS> The Valve guy you speak of is Chuck Jones (a real good
JS> friend). Doug Wood also
JS> went there, he was on the Prey team for a bit, and also
JS> did work on Duke Atomic
JS> and some Shadow Warrior stuff.
Do you speak with Chuck and Doug on a regular basis these days?
Leech valuable design and programming tips?
--- Maximus 3.01
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