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echo: apogee
to: JOE SIEGLER
from: JONATHAN FINGAS
date: 1997-11-10 20:06:00
subject: DNF`s progress?

-> indication of how much effort you're putting into DNF, then I'm looking
-> forward to the full game (in mid-1998 - admit it, admit it!).
 JS> Give it a rest, will ya?
  Okay, okay!  I know when to back down.  Maybe I ought to work for you 
people - even as a playtester - just so that I can have a better idea of 
what's going on with a game.
  By the way, if you're looking for good level designers (besides me), try 
the designer of the map PARK.  He did his own artwork, for one; that, and 
he's managed to do a fair approximation of a Jurassic Park-like environment.  
The only flaw I could really find was that the lighting wasn't superb - but 
since lighting is relatively easier to handle in true 3D games, that 
shouldn't be a problem.
--- Maximus 3.01
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* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)

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