TIP: Click on subject to list as thread! ANSI
echo: 80xxx
to: ALL
from: DAVE MCDONOUGH
date: 1998-01-10 10:49:00
subject: djgpp programming

Hey guys. I'm pretty new to this base, so I don't know if you talked about 
this or not, but I'm starting a game in DJGPP (it'll be a megaman ripoff), 
but I wanted to write the graphics commands in assembler. Since I don't 
really know assembler, I figured I could get some help here.
 The screen mode will be 320x200, 16-bit color.
I already found out that djgpp runs in nasm assembler sysntax wich is 
different and strange, but I'm sure I could get it converted if you answered 
in normal asembler. Here's what I need:
 -screen mode set
 -pixel plot
 -palette set
everything else I think I can freeball.. but these need to be assembler.
... If Windows sucked it would be good for something.
--- Bink/Max/GE 1.20 Pro
---------------
* Origin: Analytical Engine CBCS [440] 942-3876 (1:157/554)

SOURCE: echomail via exec-pc

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.