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| subject: | Re: Organizing source code |
From: "Geo"
"Ellen K."
wrote in message news:gpmmn0pocdcqnrk79vui9ogbesbusjtigd{at}4ax.com...
> >when the heck would you use a float number instead of using double?
> To save space.
ROFL!!!! In a language where you use MFC?
Speed I'll accept, if it can process float faster than double then great
but saving space? I mean this
#include
int main()
{
double a, b;
a=15/2;
b=15.0/2;
cout << a << " " << b << "\n";
return 0;
}
compiles to a 193K executable, written in assembler that would probably be
less than 40 bytes. How worried about space can a C++ programmer be?
Geo.
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