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echo: photo
to: PHOTO
from: CLCOOK{at}OLYWA.NET
date: 2003-04-18 20:35:38
subject: Re: Fake or foto

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Date: Fri, 18 Apr 2003 20:35:38 -0700
To: 
From: Carl Cook 
Subject: Re: Fake or foto
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yeahyeah okok -- how many did you get right? :)


At 08:03 PM 4/18/2003 -0600, you wrote:
>karen.wattie{at}fanciful.org at karen.wattie{at}fanciful.org wrote:
>
>
> > It's too darn quiet in here.
> > Take the challenge..... http://www.fakeorfoto.com/
> > I got 6 out of 10 correct, which is supposedly pretty darn good.  Let's
> > see how you all do.  Larry....I expect a perfect score from you 
>
>I went there and looked, and there was not a single image that I could not
>come close to duplicating with 3-D rendering.
>
>Also seeing that it was the Alien|Wavefront web-site was discouraging as
>well, since their astronomically priced product, MAYA, is about the top of
>the heap for photorealism. It and LightWave pretty much have movie CGFX tied
>up along with Softimage for character animation.
>
>Light, translucency, texture and reflections are completely photorealistic
>in these programs. In fact, in staging and lighting, they work just like
>photography and all of a photographer's skill transfer intact.
>
>I recently rendered an illustration of lighting for photographing paintings
>for a person on one of the other photographic forums. I really did a
>quick&dirty, with little effort at realism beyond showing where the elements
>should be. I could have gone all out and made it MUCH more realistic. My
>lights did not even have power cords.
>
>He thanked me and mentioned that my "studio" looked very much
like his!!!! I
>don't HAVE a studio! This one only existed in cyberspace until my 3-D
>program "photographed" it.
>
>I am not much drawn by photorealism in 3-D - that is rendering ordinary
>objects with the care that they are indistinguishable from real like in the
>test. I rather use it to realize places and things that are purely
>imaginary. How else can you photograph two mannequins dancing in zero
>gravity?
>
>I do have an 18 second highly compressed and low-resolution clip from of
>this - 651K. Small enough to be e-mailed if anyone would like a peek. It is
>compressed with a WMV codec and runs on Windows Media Player. It is like a
>highly compressed JPEG with visible artifacting. Most of what I do is in
>high resolution, is much longer and produces huge files. It makes no attempt
>to be photorealistic, though the mannequins do move rather well and the
>lighting is nice.
>
>larry!
>ICQ 76620504
>http://www.larry-bolch.com/
>
>
>
>
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e-mail: clcook{at}olywa.net
http://www.clcookphoto.com

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