Joe Siegler wrote in a message to Patrick Mccullough:
-> Lara was changed, though. Perhaps Eidos got a bit upset at the previous
-> likeness. :(
JS> AFAIK, there was no official remark from Eidos.
Really? Hmmmn... Was there a reason for the change, other than
'just cuz' we felt like it'?
-> First thing I did was *disable* the demos. Makes the game load faster.
JS> That's pretty much what we thought, too. You can add them back easy
JS> enough if you want them.
Yep. I know the game. Don't need the demo any longer, but I guess
it's handy for stores or whatever.
-> It seems the saved-games from version 1.1 don't work with 1.2. Crashed
-> every time I tried them. Oh well! Time to fight my way back and save 'em
-> again!
JS> That's nothing new. I can't think of any of our games where save
JS> games worked over different versions.
Figured as much, but there was no read_me file with the patch.
I would not have minded being warned it would take forever to
patch the game. But then it IS a lot of code to patch, so...
-> It's a hard choice: Raystorm or SW. WHY did they both have to come out
-> around the same time???? Argh!
JS> Get both!
I'm going to buy SW and rent Raystorm. And tape it. And then buy it
when I have more cash. Hell, I don't even *own* a Playstation either,
but what the heck. :)
-> It is indeed one of the best. Nice job, Joe, if you're reading this.
JS> Thanks! Was a *LOT* of hard work. There's almost 600 HTML pages
JS> that comprise our entire site, and I had to edit every single one to
JS> fit the new format. Took about 2 or 3 weeks of solid HTML coding all
JS> day.
I can relate. Seems like I spend four or five hours a day working on
mine, but it's all update stuff and tweaking and whatever. It's nowhere
near as complex as yours.
And you were 100% right about how to learn HTML: sit down and do the
code. By hand. Swipe some pages off the net to see how they work,
and tinker. And THEN get a fancy HTML editor and play with that.
Never seen a fancy editor yet that didn't goof up something to the
point where you have to go in and fix the code by hand. Probably a
lot of people out there who suddenly learn what raw HTML looks like
when their page falls apart, and they'll have no clue about any of it.
I do my whole site with DiDa editor and FTPEdit. The coding is
almost all by hand. When it breaks, it's my fault.
Patrick
--- timEd 1.10
---------------
* Origin: Layzner SPT-LZ-00X (1:133/1024)
|