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echo: apogee
to: JONATHAN FINGAS
from: PATRICK MCCULLOUGH
date: 1997-09-11 03:56:00
subject: Good 1.2 patch!

 Jonathan Fingas wrote in a message to Joe Siegler:
JF>   I managed to get the 1.2 patch for Shadow Warrior just yesterday. 
JF> I have to say, it's a nice improvement!  That funky spinning
JF> Yin-Yang symbol is better than the shuriken from before.  I also
JF> like the boss meter - it helps me know when to press the attack and
JF> when to be a little more defensive.  The new sky background is an
JF> even better touch - Master Leep's Temple is a little more lively. 
JF> Can't wait to use it for building levels.
 Nice touches, I agree.  Especially the menus. 
 Lara was changed, though.  Perhaps Eidos got a bit upset at the
 previous likeness.  :(
 Something else was changed but I can't remember what now. 
 Can't wait to see just how tough the 'female warrior' turns out to be.
 This ought to be good.  ;)
JF>   If there's one problem I have with it, it's that there's no demos.
JF> I imagine that will be rectified with the full version?
 First thing I did was *disable* the demos.  Makes the game load
 faster.  :)
 It seems the saved-games from version 1.1 don't work with 1.2.  Crashed
 every time I tried them.  Oh well!  Time to fight my way back and save
 'em again!  
JF>   Speaking of which, one of your late-July screenshots has made me
JF> curious.  Did you guys use a sector mirror in one level to imitate a
JF> marble floor?  If so, nice touch.
JF>   Anyhow, thanks for all the work, and I'm looking forward to my
JF> copy of the game.
 It's a hard choice: Raystorm or SW.  WHY did they both have to come out
 around the same time????   Argh!
JF> PS Nice Website!  Did you make it?
 It is indeed one of the best.  Nice job, Joe, if you're reading this.
 Patrick
--- timEd 1.10
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* Origin: Layzner SPT-LZ-00X (1:133/1024)

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