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| subject: | Re: WinXP task scheduling is pretty lousy |
From: "Dave Ings"
I agree with this, but I'm equally amazed about how lousy Windows is at
managing concurrent I/O, although I'm unsure about how much blame to
attribute to the underlying Wintel hardware architecture, since Wintel does
not seem to have evolved the hardware I/O architecture much in recent
years.
Running more than one I/O intensive activitity at a time is enough to toast
any Windows box I've ever owned. And I'm talking about simple end user
things (like launching an application, opening a large file, running a
virus scan) not any fancy server side thoughts.
--
Regards,
Dave Ings,
Toronto, Canada
"Gregg N" wrote in message
news:422642f3{at}w3.nls.net...
> "Randall Parker"
>
> wrote in message news:4226336f$1{at}w3.nls.net...
>
> Most user-driven applications are I/O bound, not CPU bound. A flash
> animation is likely CPU bound. Therefore, making the flash animation run
at
> lower priority will not change its CPU utilization if the higher priority
> processes are all waiting for keyboard input.
>
> Gregg
>
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