-=> Quoting Patrick McCullough to Lee Jackson <=-
PM> What, they're suddenly restricting the crap to the bundled cards!?
No, like I said, they're putting it on the motherboards as well. Smells
really bad when an overheated P-II gets involved.
PM> Sometimes I long for the simplicity of a Sound Blaster 1.0 card...
PM> but a friend still has my old 1.0 card in his Pentium and all it
PM> takes is a small listen to send me running for cover.
Granted. I got inundated with sound card stuff today - one company sent me
a card to test out, and another company sent two of their reps (one of
whose business cards showed his title as "product evangelist"). I gave
them something I've been wanting to give sound card manufacturers for a
loooong time - *feedback* on what developers and players need. Hope it
worked.
LJ> Yes, but will the change be so subtle that you won't be able to tell
LJ> that a change has happened? Again, we'll see.
PM> Don't forget all those cheap, badly placed speakers too. OK. You've
PM> got variable audio (or whatever) but the speakers sound like
PM> leftovers from a dead Walkman, and forget stereo seperation.
Extremely true. Back on the subject of sound cards, here's an experiment
for you - hook up an AWE32 to a pair of Event 20/20bas monitors, or any
other REALLY good set of speakers. Then, play a game that uses 8-bit sound
(Doom, Duke, etc.). Keep aspirin handy.
PM> For what it's worth, that is NOT a problem with your games. I had
PM> fun using Kextract to yank out Lo Wang's er, guts last night. Can't
PM> wait for the retail version. :)
I'm honored. Any particular VOCs you liked? I'd be able to tell you which
ones were mine and which were Jim Norwood's from the filenames.
-Lee
... Without chemicals, he points.
--- Blue Wave/Max v2.30
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* Origin: Hack Central Station * Garland, TX (1:124/9005.5)
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