| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | Re: Crappy Windows 2000/XP UDP performance |
From: John Beckett "Gregg N" wrote in message news:: > I am just measuring how fast I can send them. I was wondering about Rich's results. Any link in the chain (sender, routers, receiver) can drop a UDP packet. I've never stressed networking enough to know what happens if you just send packets flat out. Maybe your own OS is dropping them when it gets overwhelmed (like when Rich's results got much less network utilisation on going from 1024-byte packets to 1025). I can't see how an app could meaningfully do anything with the data arriving from a flat-out gigabit network (16 microseconds per 1024 byte packet at 50% utilisation). John --- BBBS/NT v4.01 Flag-5* Origin: Barktopia BBS Site http://HarborWebs.com:8081 (1:379/45) SEEN-BY: 633/267 270 5030/786 @PATH: 379/45 1 106/2000 633/267 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.