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echo: apogee
to: JEFF NELSON
from: NIKHIL SHRINGARPUREY
date: 1996-06-08 12:48:00
subject: Duke3D

Hey JEFF NELSON, how's she hanging?....
On 06-Jun-96 20:10:00, JEFF NELSON was yodeling naked to CHARLES FOSTER
          Subject: Duke3D
CF>>  JN> 8.) Being able to interact with the enviroment would be nice, t
CF>>  JN> FULL  scale here. Like in that little Quicke mart on level 2 of
CF>>  JN> shooting a rocket in there would cause the magazines to fly
CF>>  JN> everywhere,  the shelves to fall, etc.
CF>>  
CF>>  I think magazines flying could be done by modifying the actor code 
CF>>  spawn papers on certain conditions.
 JN>  
 JN> Why can't they make a game where we DON'T have to modify everything to 
 JN> get what we want in a game? The magazines flying thing was off the 
 JN> point in a way. What I said was an example of my vision. What I was 
 JN> trying to explain was a fully interactive enviroment. DO YOU 
 JN> UNDERSTAND? Good.
Programmers can't satisfy everyone.  The sheer fact that you CAN change the
code to add things like this is unheard of.  You might do well to think
*before* you flame next time.  Also, see my other post to you about Future
Shock.
                             -=>    ---- Nikhil Shringarpurey    <=-
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