TIP: Click on subject to list as thread! ANSI
echo: video_games
to: DAVE MORROW
from: NICK ANDRE
date: 1998-04-20 22:41:00
subject: Re: State Of The N64

DM>  -=> Quoting Nick Andre to Dave Morrow <=-
DM> 
DM>  DM>  -=> Quoting Nick Andre to Dave Morrow <=-
DM>  DM> 
DM>  DM>  DM>  net would be good for is lots of multi players. Like ten guys 
in
DM>  DM>  DM>  wcw vs nwo battle royale! (but I doubt the 64 can handle 
hat!)
DM>  DM> 
DM>  DM>  NA> It can't. The cart can't hold that much data! I'm 
DM>  DM>  NA> sure the Playstation
DM>  DM>  NA> can  because of its ability to swap CD's during gameplay.
DM>  DM> 
DM>  DM>  It has nothing to do with DATA. I said ten people playing a battle
DM>  DM>  royale in WCW  vs NWo over the net. This has to do with the 
available
DM>  DM>  Ram and cpu power.
DM> 
DM>  NA> CPU power? In the next paragraph, you write about how a slowdown 
would
DM>  NA> occure if ten players were active!
DM> 
DM>  Yes I know that. I was stating that it's not the cart that couldn't 
handle
DM>  multiplayer, it's the system. And I meant ten people through the net.
If the Nintendo had the Internet connection, maybe.
DM>  NA> On a 90Mhz PC, the only thing that slows it down is Windows95.
DM> 
DM>  Does a 64 have win 95?
Win95 has nothing to do with the computers CPU. Well, it will slow 
performance, but...
--- Renegade v5-11 Exp
---------------
* Origin: Andre Computers OS/2 (1:252/0)

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