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echo: apogee
to: ALL
from: PATRICK MCCULLOUGH
date: 1997-08-06 10:58:00
subject: DN3d sound file hacking

 Hello All!
 Help!
 I recently downloaded the weapon add-on that changes the pistol
 to the M16 and the chaingun to the M249 Squad gun.  These new
 guns also come with their own sound effects.
 I don't happen to like the one for the M249 and want to replace
 it with the sound of a 20mm Vulcan cannon.   A much more suitable
 sound, I think.  The gun Duke should carry.  :)
 So, I have the Vulcan sound as a .VOC file, and want to swap it for
 the supplied M249 .VOC file.  The problem is, my Windows sound editing
 program says it can't read the supplied M249 .VOC file, and it seems the
 game can't understand .VOC or .WAV files that Windows can read.
 For that matter, Audiostation's WinDAT can only read about
 15% of the .VOC files on the Duke CD-ROM.
 Are we dealing with two versions of .VOC or .WAV files and what
 do I have to do to convert them back and forth?
 As far as I can tell from what I read about making CON files, the
 game could handle standard .VOC or .WAV, so I am stumped...
 Anybody help me out here?
 Thanks!
 
 Patrick
--- timEd 1.10
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* Origin: Layzner SPT-LZ-00X (1:133/1024)

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