JN> That's how I feel too. Do the game designers every reward the sly,
JN> crafty, and sneaky people? No. Not in a 3d corridor game at least and
JN> not in that many other games for that matter. The only game I can think
JN> of would be a couple old old NES games called infiltrator and another
JN> one that I don't remember to well but it was called rescue from embassy
JN> or something. They always want you to be some rambo dude that is a one
Actually, when I was living in Virginia, about 9 years ago, and I was on an
old 8086 AT machine, that game, Infiltrator, was about, and on the PC
first,and the concept of the spy-like approach fascinated me, it was almost
like a 3D game in parts, when you weren't seeing that guy's thumbs on the
flight stick, you were infiltrating the bases and macing and shooting the
guards to get information dockets....it was a lot of fun. The concept of 3D
gamesnow is to be as different from the rest as possible, and that
iversifies
the playing field, so there's always hope for a Duke Nukem 3D Gold or even a
sequel, like Rise of the Triad's nice little additions, and each time they
et
better, and the more 3D Realms makes, the more potential to be integrated, or
at least interchangeable, like the .RTS files already are, then you'd be
getting 27-weapon arsenals from combinations of 3D-Realms games, playing on
huge integrated, melded .MAP files (damn that KEXTRACT straight to hell for
not having better documentation, so it hosed up my game to the point of
reinstalling!) and killing fields of enemies from 3 different casts on 3D
realms games! Once the ball gets rolling around here, the possibilities are
endless! (I hate to use clich‚, but I'm in a hurry)
--- Renegade v10-05 Exp
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* Origin: ¯ The Hole In The Wall ¯ (303) 841-5515 ž USR V.34 (1:104/651)
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