TIP: Click on subject to list as thread! ANSI
echo: video_games
to: NICK ANDRE
from: DAVE MORROW
date: 1998-04-19 06:38:00
subject: Re: State Of The N64

 -=> Quoting Nick Andre to Dave Morrow <=-
 DM>  -=> Quoting Nick Andre to Dave Morrow <=-
 DM> 
 DM>  DM>  net would be good for is lots of multi players. Like ten guys in
 DM>  DM>  wcw vs nwo battle royale! (but I doubt the 64 can handle that!)
 DM> 
 DM>  NA> It can't. The cart can't hold that much data! I'm 
 DM>  NA> sure the Playstation
 DM>  NA> can  because of its ability to swap CD's during gameplay.
 DM> 
 DM>  It has nothing to do with DATA. I said ten people playing a battle
 DM>  royale in WCW  vs NWo over the net. This has to do with the available
 DM>  Ram and cpu power.
 NA> CPU power? In the next paragraph, you write about how a slowdown would
 NA> occure if ten players were active!
 Yes I know that. I was stating that it's not the cart that couldn't handle
 multiplayer, it's the system. And I meant ten people through the net.
 NA> On a 90Mhz PC, the only thing that slows it down is Windows95.
 Does a 64 have win 95?
... Kurt Hennig doesn't need my help! Oops, gotta go!  -Rick Rude
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