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echo: nthelp
to: Geo
from: Robert Comer
date: 2005-11-20 04:48:30
subject: Re: How hard to learn Win 2003 Server?

From: "Robert Comer" 

> It would be one site (or more specifically one customer) per virtual
> server
> where as with individual websites it's 600 customers per physical server.

I don't understand you on this, but there's isn't any difference between a
virtual server and a physical server for the way I'm talking virtual, other
than the fact that you can run more than one of them on the same physical
hardware -- a virtual server is just another PC server to the outside
world.

> How is there a savings in either?

As I said, way less hardware costs because you need far less hardware. 30
$1,500 servers vs maybe a $10,000 one...

For support, you have one "physical" hardware platform for your
servers, one set of very debugged drivers, always the same set, and you can
move them to new hardware without changing drivers.

>however patch wise a virtual
> server would likely take more time to patch than just a regular server
> where
> there is only one copy of the OS..

Think of what I'm saying as just server consolidation, from 30 physical
servers to 1 or 2 -- it would take the same time to patch the 30 as it
would the 1 or 2 (with 30 virtual servers on them)

--
Bob Comer


"Geo"  wrote in message news:43801232{at}w3.nls.net...
> "Robert Comer"  wrote in message
> news:437f1807$1{at}w3.nls.net...
>
>> No, at 30 virtual servers with 600 sites on each server -- and you'd only
>> need 2 physical machine,
>
> It would be one site (or more specifically one customer) per virtual
> server
> where as with individual websites it's 600 customers per physical server.
>
>> Anyway, it's really not a saving in software costs that makes Virtual
>> machine type stuff attractive, it's on the saving on hardware and the
> saving
>> in support costs.
>
> How is there a savings in either? Hardware wise a virtual server is more
> resource intensive than just a website and support wise one customer
> requires as much support as one customer, however patch wise a virtual
> server would likely take more time to patch than just a regular server
> where
> there is only one copy of the OS..
>
> Geo.
>
>

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