TIP: Click on subject to list as thread! ANSI
echo: apogee
to: JOHN RINEY
from: ROGER FINGAS
date: 1997-07-16 22:30:00
subject: 3D vs. 2D

RF>  EB> The only dull ones are the ones that are poorly 
RF>  EB> designed.  I still play games like Monuments of Mars 
RF>  EB> and Commander Keen because they're very good games.  
RF>  EB> Granted, if Keen were to be remade, it'd probably be 
RF>  EB> done with 3D effects, the latest greatest technology 
RF>  EB> doesn't always equal a great game.
RF>  EB>   Eric
RF> 
RF>         That's to be assumed, but a 3D game is much 
RF> less restricted, and mu
RF> more immersive.
 JR> I don't go for that, either; a game with sufficient 
 JR> storyline can pull you in  with a text interface. Prime 
 JR> Example(TM): the numerous UNIX console-based adventure 
 JR> games. Those things don't even reverse textcolor, but I 
 JR> can play  them for hours....then again...I am rather wierd, so :P
        Ah, text.  I suppose you're right on that, but that's mostly because 
text takes up a lot less HD space than graphics.
--- Maximus 3.01
---------------
* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)

SOURCE: echomail via exec-pc

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.