JdBP>> Remember that IEEE 754 Short Real (float on most platforms,
JdBP>> including x86 PCs) has a 23 bit significand, and that IEEE 754
JdBP>> Long Real (double on most platforms) has a 52 bit significand
MR> What's IEEE 754 ?
IEEE standard 754. It defines, amongst other things, three floating point
representations: Short Real, Long Real, and Extended Real. As I said, most
platforms use IEEE floating point. x86 PCs use IEEE floating point, because
Intel chose to make its FPUs use IEEE 754.
So the C++ compilers for those platforms use IEEE floating point for the C++
types `float', `double', and `long double'.
¯ JdeBP ®
--- FleetStreet 1.19 NR
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* Origin: JdeBP's point, using Squish (2:440/4.3)
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