TIP: Click on subject to list as thread! ANSI
echo: apogee
to: CHARLES FOSTER
from: JEFF NELSON
date: 1996-06-06 20:17:00
subject: Duke3D

Sorry I didn't reply fully on the other message.
 
 
CF>  JN> 7.) Silencers would be nice. Grappling hooks to climb up buildi
CF>  JN> would be cool. 
CF>  
CF>  Silencers should be easy enough.  Who needs a grappling hook when y
CF>  have a jetpack?  ;)
 
Yeah, silencers would be easy enough but programmers can't seem to 
grasp that fully for some reason. I would need a grappling hook if I 
didn't want to make so much noise and be seen easily. ;) :) :O :( >:-( 
0-) |-) 8-) =-) =-( ohh...sorry bout that
 
 
CF>  JN> you could capture someone "important" on the enemy's side. Then
CF>  JN> a  gun on the person's back and say "ok! Now give me the yellow
CF>  JN> I  blow his head off!" Then just blow his head off anyways.hehe
CF>  
CF>  Outrageous, radical... unfeasible, unrealistic.  :) The kind of mon
CF>  processing power that would be required to run a game like that wou
CF>  it out of reach of anyone without the latest processor and a ton of
 
It's not like the computer has to process these on the fly. You always 
say things arent possible. Nothing is impossible. Just go and see that 
new movie Mission Impossible.:) :) :) :) :) :) :) :) :) :) :) :) :) :) 
I don't think you need the "latest" processor to perform such a task. 
If it was included in the code I think it could be performed quite 
easily. 
 
Jeff Nelson :) :) :) :) :) :) :) :) 
:) :) :) :) :) :) :) :) :) :) :) :)
--- TriToss (tm) Professional 1.0 - #217
---------------
* Origin: D.J's Playground Kansas City, Ks 913-621-1804 (1:280/185.0)

SOURCE: echomail via exec-pc

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.