LJ> We'll have to wait and see. What you describe is a
LJ> lot of what I did for
LJ> Duke 3D, minus the techno aspect. I will try to
LJ> keep at least some of the
LJ> feel of that game when I do DNF.
Duke had a good mix of music. I also specifically mentioned techno because
high-energy music lends itself so well to action games. It's hard to get
good sounding rock/metal out of a GM card, so alternative styles might thin
that out. :)
You had mentioned before that you were still looking for a music engine for
use with DNF (I guess Jim Dose's has breathed its last) and I was wondering
if any of the music, if it uses MIDI at all, would support GS. You had
mentioned before that you were restricted to GM with the current engine...
Also, is any special hardware needed to use downloadable sample type music?
You compared that to the way a GUS works which is pretty different from most
hardware out there.
Eric
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