-=> Quoting Jonathan Fingas to Steve Igrejas <=-
SI> Isn:t it up to the Publisher or something like
SI> that to advertise? Advertising is a way to let people
SI> know that the game is there. The more ads the more
SI> people will know. And if they like it, they:ll buy it.
JF> Yes, it's up to them to advertise, but they don't have to get
JF> Superbowl TV spots or 4-page magazine spreads to do it. And, of
JF> course, don't forget that there are badly-designed and well-designed
JF> ads out there. A great game can have ads which tell you next to
I've never seen a bad ad for a good game. Unless it's a.... I won't say
it.
JF> course, don't forget that there are badly-designed and well-designed
JF> ads out there. A great game can have ads which tell you next to
JF> nothing about the product, while you can have bad games that promise
JF> the world with detailed feature lists. Just because a game is "there"
JF> doesn't mean they WANT to buy it. They need to know what it's
JF> actually like to play.
I didn't say that because the game is there, people will buy it. I said
If they like, then they'll buy it or at least rent it.
... My hard disk is full! Maybe I'll try this message section thing.
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