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| subject: | self-destruct |
I'm wondering how to, from an object's constructor, to self-destruct. E.g. if there is some kind of error, the object will NOT be created. Could someone please tell me how to do this and how to detect if the object has been created or not? I'm accessing the object thru a pointer (using new and delete to create and destroy it, respectively). TIA. --- PPoint 2.00 ---------------* Origin: Junyer's Workshop (3:640/772.3) |
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