-=> Quoting Roger Fingas to Lee Jackson <=-
RF> Never heard of DLS. What is it?
LJ> Downloadable Samples. It's similar to what the GUS always had, but
allows
LJ> for more ram and a few extra things.
How would this work with DNF?
RF> given that you're "only" the SFX/music guy, don't you have a lot of
RF> spare time? How do you fill it?
LJ> Spare time? What's that? No, I don't have any spare
LJ> time. I haven't even
LJ> had a real vacation since I took the job. Just a couple of weeks ago, I
LJ> was doing sounds for Prey, BOS, and the Duke PSX/N64
LJ> ports, and doing music
LJ> and sounds for SW. This was mixed in with recording
LJ> sessions and auditions
LJ> for other voices. Right now, I'm down to just SW and BOS, until we get
LJ> another DAT full of voices for the Duke ports.
LJ> Try juggling that group of flaming batons and see how
LJ> often you get burned.
Gaaah! That *is* a workload. Sorry I "accused" you of having too
much free time. I forgot how many games 3D Realms has in the works.
--- Maximus 3.01
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* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)
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