Hello Jonathan.
05 Jul 97 18:12, Jonathan Fingas wrote to Joe Siegler:
> That depends on just how big the level is, and how active you are
> towards building it. I imagine I could spend just one weekend (not
> including Friday)
> to make a small but nice Duke 3D deathmatch level. I'd certainly go
> for one like that from you! Also, have any of the actual level
I wouldn't want to put out anything that I'd call "crap". In order to make a
good quality level, you need to spend a *LOT* of time on it. You can't spend
just a day or two on a Build level, and have it be really good. It just
an't
be done.
> building people made levels beyond the official ones?
I know Richard Gray did a level where we blew up Town East Tower, but it
ever
got used for anything.
> You're hoping to make a Prey level (why not DNF?), but not a Duke 3D
> or Shadow Warrior level. Mmm hmm. :-)
You really like to nitpick what I say, don't you? You really have to needle
me, don't you? You don't deserve a reply to this, but I'll do it anyway.
My point is if I start now, do small work here and there, I can come up with
something decent by the time the game comes out.
Cripes, maybe I should stop reading messages here, and shut down the
conference.
Joe Siegler
--- GoldED/386 2.50+ 424LM1 Fnord!
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* Origin: Apogee Software - Garland, TX (1:124/9006)
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