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echo: apogee
to: JONATHAN FINGAS
from: JOE SIEGLER
date: 1997-07-06 15:00:00
subject: Build the Editor

Hello Jonathan.
05 Jul 97 18:12, Jonathan Fingas wrote to Joe Siegler:
 >   That depends on just how big the level is, and how active you are
 > towards building it.  I imagine I could spend just one weekend (not
 > including Friday)
 > to make a small but nice Duke 3D deathmatch level.  I'd certainly go
 > for one like that from you! Also, have any of the actual level
I wouldn't want to put out anything that I'd call "crap".  In order to make a
good quality level, you need to spend a *LOT* of time on it.  You can't spend
just a day or two on a Build level, and have it be really good.  It just 
an't
be done.
 > building people made levels beyond the official ones?
I know Richard Gray did a level where we blew up Town East Tower, but it 
ever
got used for anything.
 > You're hoping to make a Prey level (why not DNF?), but not a Duke 3D
 > or Shadow Warrior level.  Mmm hmm.  :-)
You really like to nitpick what I say, don't you?  You really have to needle
me, don't you?  You don't deserve a reply to this, but I'll do it anyway.
My point is if I start now, do small work here and there, I can come up with
something decent by the time the game comes out.
Cripes, maybe I should stop reading messages here, and shut down the
conference.
Joe Siegler
--- GoldED/386 2.50+ 424LM1 Fnord!
---------------
* Origin: Apogee Software - Garland, TX (1:124/9006)

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