| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | steel |
Hi Niels Nice to see you here again, btw. NP> In the days when I had an FB Ute and got my tyres recapped, I would NP> drive to town on nearly bald tyres and come home with a winter tread on NP> the rear wheels. The difference in circumference affected the speedo NP> reading quite noticeably, and I also had to change back to second gear NP> sooner on the 1500 ft climb up the hill to home. NP> It also affected the speedo when I blew a tyre on the falcon one night NP> and had to use the spare which was a low profile. !! NP> The car even looked lopsided as well as affecting the handling. NP> The fact that I had 3/4 of a ton of wood in the back and another 1.5 NP> tons on the trailer didn't really help. :-) NP> I can't understand how anyone with a bit of real life experience could NP> think that altering the radius of a wheel would NOT have an effect. Both of the examples you give above included changing the length of the circumference as well as the axle-to-ground distance. My argument is that just reducing the pressure in a tyre won't change the circumference by anywhere near as much as it changes the axle-to-ground distance, and thus won't change the speedo as much. > TB> Simply pulling the integral over the linear distance would > TB> solve it conclusively. > Simple my arse... it's impossible. So measure the axle height > instead, which will reflect the speedo reading, precisely. NP> Roy experimented and only found a small difference on the speedo. NP> What he forgot was the DIFF is in between. !!!! Reread the experiment - I deflated *both* rear wheels, and averaged them in my calcs. Gimme some credit, I learned what a diff could do with my Meccano set when I was a small brat. To Anyone: Does Meccano still exist? Years ago I saw a pretty fair Taiwanese clone. I've got a bad feeling that the computer craze has overtaken it, but I exist (formerly: live) in hope. Cheers --- PPoint 1.88* Origin: Silicon Heaven (3:712/610.16) SEEN-BY: 54/99 620/243 623/630 632/0 371 633/210 260 262 267 270 284 371 SEEN-BY: 634/397 635/506 728 639/252 640/820 670/218 711/410 430 948 963 964 SEEN-BY: 712/60 311 312 330 517 610 840 848 888 713/905 714/932 @PATH: 712/610 888 311 711/410 633/260 635/506 728 633/267 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.