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| subject: | OS/2 CO-ORDINATE SYSTEM |
DC>I'm working on an imaging package and I need to have my co-ordinate system DC>mimic Windows. The OS/2 origin is the lower-left (true cartesian) while DC>windows is the upper-left. DC>My question: "Does anyone know how to remap the origin to match windows?" DC>Is there a simple function call or series of calls to do this? I've looked DC>through about 5 or 6 books, the on-line docs, and more. Can't figure it out DC> Any help is greatly appreciated! DC>- Daniel Look at GpiTranslate() & related function to use a tranform maxtrix. You could esily apply a negative transform to all Y coords + an offset to get the desired effect. Sorry I don't have time for examples... Get the redbooks, they will help in combination with the toolkit docs. ___ * MR/2 1.52 NR * *Real* Trekkies work out at the He's Dead Gym. --- Platinum Xpress/Wildcat! v0.9D* Origin: Freezing Point BBS - WDNet HQ - Mpls MN - USR 28.8k (1:282/85) SEEN-BY: 105/42 620/243 711/401 409 410 413 430 807 808 809 934 955 712/407 SEEN-BY: 712/515 628 704 713/888 800/1 7877/2809 @PATH: 282/85 1031 1 270/101 105/103 42 712/515 711/808 809 934 |
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