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| subject: | wait/busy pointer??? |
EG> It works, but only for parts of me! I have an area with two listboxes,
EG> two entryfield and two buttons. These parts have the normal
EG> arrow-pointer, the other parts (without any resources) have the
After playing with this for some time (I was having trouble too), I
eventually ended up with the code, below, in my main window proc (not in
the dialogs!), which works for the whole program (and
windows/dialogs it creates); all that needs to be done is for some code to
set my "busy" flag. I am not sure if all this code is
necessary,but it works so i didn't touch it.
MainWinProc()
{
static HPOINTER hp;
[...]
case WM_MOUSEMOVE:
if(args->busy){
if(!hp)
hp = WinQuerySysPointer(HWND_DESKTOP, SPTR_WAIT, FALSE);
if(WinQueryPointer(HWND_DESKTOP) != hp){
WinSetPointer(HWND_DESKTOP, hp);
return (MRESULT)TRUE;
}
else
return WinDefWindowProc(hwnd, msg, mp1, mp2);
}
break;
case WM_CONTROLPOINTER:
if(args && args->busy){
if(!hp)
hp = WinQuerySysPointer(HWND_DESKTOP, SPTR_WAIT, FALSE);
return (MRESULT)hp;
}
else
return WinDefWindowProc(hwnd, msg, mp1, mp2);
nb: "args" is my window/thread instance data, kinda like global vars.
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