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echo: apogee
to: DAMIEN WELLMAN
from: JONATHAN FINGAS
date: 1997-06-27 12:55:00
subject: 3D game engines

 JF> games,  would you?  And it seems like a few game developers have been
 JF> able to get  wicked-fast game engines through straight DirectDraw.
 DW>  Actually, I was thinking of Direct3D, not DirectX, and as the two are
 DW>  totally different things, I musta had a brain fart. 
  It's not terribly fast, Direct3D, but I've seen some good results in some 
cases.  Hyperblade looks amazing, and it actually has "flavour" with a 3D 
card (because everything is well-textured); Moto Racer GP looks as good as 
most arcade racers.
--- Maximus 3.01
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* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)

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