TIP: Click on subject to list as thread! ANSI
echo: video_games
to: DAVE MORROW
from: NICK ANDRE
date: 1998-04-13 00:21:00
subject: Re: State Of The N64

DM>  -=> Quoting Nick Andre to Dave Morrow <=-
DM> 
DM>  NA> I guess theres nothing to stop you from just connecting a phone line
DM>  NA> direct  from your console right to your friends, not using a phone 
lin
DM>  NA> or anything,  just use the WIRE itself. I agree, that WOULD SUCK if 
it
DM>  NA> demands the Internet for multi-player. (It would save them zillions 
of
DM>  NA> lines of code if they just  made games that were direct-play since 
the
DM>  NA> company must emulate Unix PPP for  Internet). If any old-timer 
hackers
DM>  NA> are still out there, it won't be long  before they'll hack the code 
to
DM>  NA> a game to allow direct-play. 
DM>  NA> Nick.
DM> 
DM>  But why play through the net? Just go head to head! The only thing the
Exactly. I was pointing out how much trouble it is for a video game system to
emulate PPP and Internet protocol...
DM>  net would be good for is lots of multi players. Like ten guys in
DM>  wcw vs nwo battle royale! (but I doubt the 64 can handle that!)
It can't. The cart can't hold that much data! I'm sure the Playstation can 
because of its ability to swap CD's during gameplay.
Nick.
--- Renegade v5-11 Exp
---------------
* Origin: Andre Computers OS/2 (1:252/0)

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