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echo: locuser
to: Paul Edwards
from: Brenton Vettoretti
date: 1995-03-07 22:31:10
subject: WARNING - Definitely off!

BV> Meanwhile, the game market just keep getting bigger and has much
BV> more scope. If it don't work on one dickheads machine then you tell
BV> them to piss off or to upgrade their crap. Much easier and good fun
BV> too. Whadaya reckon. Wanna chat about it elsewhere ?
PE> I'll pay you $150 for a copy of Wizard of Wor that works on the
PE> Amiga, and is EXACTLY the same as the Commodore 64 version except
PE> that the Amiga's capabilities are exploited more so that the
PE> grooblies look nicer.

Why the fuck would I want to write games for a dead machine Paul ?

I can't say that I've ever seen Wizard of War. Is there a C=64
emulator that will run on a PC ? If you there is, can you attach it
for me along with an executable of Wizard of War and any instructions
that I may need to make it work. I don't want to have to stuff
around to make the emulator work either.

Just out of curiosity, is WoW a flat 2-D game like PacMan, Space
Invaders etc, or is it a complex parallax scrolling 3-D thing ?
I have a feeling that there is a large potential market which is
being overlooked at the moment as everyone scrambles to create the
next DOOM. Whilst being impressive at first, I do wonder about the
time/reward ratio for developers of those things. They seem to take
a lot to setup and learn from the users perspective as well. The
older games whilst being simpler were more enjoyable to play in many
ways. You didn't need to spend hours learning to master them and
they provided good entertainment. You could play one for a few
minutes and then turn if off without feeling that you didn't achieve
anything. What are your thoughts on that side of things ?

Regards, Brenton
@EOT:

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