On (06 Oct 97) Peter Louwen wrote to James Vahn...
JV> simplest, yet it can get very complicated. I don't believe there
JV> is any compelling reason to write in pure assembly, other than to
JV> get a kick out of it. :-)
PL> Got two words for you: speed, size.
PL> Older readers (of the pre-Windows era) may recognize these antiquated
PL> terms.
Writing the UI calls of a Windows program in assembly language rarely
saves in size or speed. Calling a Windows function ends up using the
same instruction sequences regardless of the language of the source
code.
Writing the "guts" of a Windows program in assembly language can be
perfectly valid and useful, but there's darned little to be gained in
doing things like blitting a bitmap to the screen.
PL> BTW, does Hal Hardenbergh agree with you ?
Hmm...first time I'd heard of Hal in years. After he quit publishing
DTACK Grounded, they switched my subscription over to The Programme's
Journal. I don't recall seeing much from him since. Is he writing for
a magazine regularly again?
Later,
Jerry.
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* Origin: Point Pointedly Pointless (1:128/166.5)
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